Hello there RPG fans! We have a really nice RPG today as one of the critically acclaimed RPG games in Japan is now making its way to the US. Yeah, it’s a bit late since the game has already been released in Australia and Europe last year, but as they say “it’s better late than never.” It’s a good thing that Nintendo of America finally realized that it would be a colossal blunder if they did not release this great game in the US. Xenoblade Chronicles received numerous positive reviews, so I believe that localizing it would give Nintendo more money and at least boost the dying sales of the Wii a bit.
For those who are not yet familiar with the game, Xenoblade Chronicles is an RPG game that features a real-time action-based battle system. It was developed by Monolit Soft, a well-respected developer so expect it to be a great game. Before you go whine because you do not like motion controls, let me tell you that the game can be played through the classic controllers aside from the Wiimote and nunchuck.
Xenoblade Chronicles is about the adventures and struggles of the protagonist named Shulk. He is wielding a peculiarly shaped sword called Xenoblade which he will use to defeat the Mechon to save the world. As we have mentioned earlier, Xenoblade Chronicles features a real-time action-based battle system. Party members will execute “auto-attack” once an enemy enters their attack radius. It is somewhat similar to Final Fantasy XII’s battle system. Aside from auto attacks, the battle system also allows you to manually activate special attacks. Special attacks are referred to as Arts in the game. Each of these Arts has their own “cool down” after being used. Aside from Arts, you can also use Talent Arts, but only after using enough auto-attacks. The game features a lot of customization which will help you battle strategically. The characters in the battle mode are controlled by the analog stick. The Xenoblade battle system also introduces the “agro ring” which indicates the focus of the attack of the enemies. There is also a Vision system which allows Shulk to get a glimpse of the enemies’ future attacks. Do not worry about saves as the game supports a “save anywhere” feature.
Xenoblade Chronicles is set to release on April 6, 2012 in North America. It’s a Wii game that you should not miss and scored a 92 out of 100 from Metacritic, so there’s an assurance that the game is great.